Kid knows her school’s corporate sponsors not-so-secretly monitor her friendships and activities for market research. It’s all a part of the Game; the alternative education system designed to use the addictive kick from video games to encourage academic learning. Everyday, a captive audience of students ages 13-17 enter the nationwide chain store-like Game locations to play.
When a group calling themselves The Unidentified simulates a suicide to protest the power structure of their school, Kid’s investigation into their pranks attracts unwanted attention from the sponsors. As Kid finds out she doesn’t have rights to her ideas, her privacy, or identity, she and her friends look for a way to revolt in a place where all acts of rebellion are just spun into the next new ad campaign.
I actually really didn’t know why people were booing this book so much on GR until I got about 75% of the way through it. Then it hit me all at once.
It wasn’t even the slow beginning. I was actually pretty entertained learning about Kid’s world. (And I love that nickname, by the way). Even though there wasn’t as much back story and world-building as I definitely would’ve wanted it to be, I still enjoyed it.
But there was a lot of things that you start to notice about this story, and two big ones are plot and characters.
Kid was a fun character. I enjoyed her relationship with Mikey and the unprecedented plot twists that came along with her. She’s just not very… solid, I guess. She doesn’t feel real to me. She’s hot and cold all the time. And she just lets Ari, her supposed best friend, bully her. She just wasn’t strong enough for me.
Then there was Swift. What exactly was their relationship supposed to amount to? I understand his role in the book, but why did Mariz throw a romance in there? It wasn’t even a matter of betrayal where Mikey would come in and save the day. It was just there, and then gone.
As for the Unidentified, they had a bad case of the hot and cold Kid-personality-change sickness. I had no idea what was going on half the time, and the other half of the time I was flipping back and forth trying to figure it out.
The slang was okay. I enjoyed the use of the future-Twitter and the fact that all the main characters had their own usernames and not @Kid99994567BaddestGirlEver like some of us have been forced to do. (My username is not because of that. Every account name ever for me is always elimadison2019 unless that’s taken).
As for the plot, there were some events that I really didn’t think were necessary, but still fit in in an okay way into the story. Overall, it was fun and entertaining–but a lot of things could’ve been tightened up and the characters should’ve been a little more focused. 2.5 stars.
pg count for the hardback: 296
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